[c98] Raptis, D., Tselios, N., and Avouris, N. 2005. Context-based design of mobile applications for museums: a survey of existing practices. In Proceedings of the 7th international Conference on Human Computer interaction with Mobile Devices &Amp; Services (Salzburg, Austria, September 19 - 22, 2005). MobileHCI '05, vol. 111. ACM Press, New York, NY, 153-160. (pdf)
This paper includes a review of mobile applications used in museum environments, focusing on the notion of context and its constituent dimensions. Museums are a representative example in which the context influences interaction. During a museum visit, the visitors interact with the exhibits through mobile devices. We argue that, effective interaction design needs to take into consideration multiple dimensions of the context. Since context is often misinterpreted, superficially used or poorly defined, we attempt to analyze a number of existing mobile applications used in museum environments, through this perspective. The point of analysis is to evaluate those applications against various context dimensions. We argue that these results can be useful in other kinds of applications, in which the impact of context is not taken for granted.