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2014
On establishing contact with cultural objects
[c197] N.Yiannoutsou, V.Manoli, S.Anastasaki, C.Mavini, E.Dimaraki, N.Avouris, C.Sintoris, (2014), On establishing contact with cultural objects: The role of a location based game in supporting visitors to engage with contemporary art, Proc. 8th International Conference on Interactive Mobile Communication Technologies and Learning, IMCL2014, Thessaloniki, November 2014.
 
Do you remember that building? Exploring old Zakynthos through an augmented reality mobile game

[c196] D.Chalvatzaras, N.Yiannoutsou, C.Sintoris, N.Avouris, Do you remember that building? Exploring old Zakynthos through an augmented reality mobile game, Proc. 8th International Conference on Interactive Mobile Communication Technologies and Learning, IMCL2014, Thessaloniki, November 2014.

 
TaggingCreaditor: A tool to create and share content for location-based games

[c195] C.Sintoris, N.Yiannoutsou, A.Ortega-Arranz, R.López-Romero, M.Masoura, N.Avouris, Y.Dimitriadis, (2014), TaggingCreaditor: A tool to create and share content for location-based games for learning, proc. 8th International Conference on Interactive Mobile Communication Technologies and Learning, IMCL2014, Thessaloniki, November 2014.

 
A Personalised User Authentication Approach based on Individual Differences in Information Processing

[j65]  Belk M., Fidas C., Germanakos P., Samaras G. (2014). "A Personalised User Authentication Approach based on Individual Differences in Information Processing". Interacting with Computers, Oxford University Press,doi: 10.1093/iwc/iwu033

 
Game Design as a context for learning in cultural institutions

[v21] N. Yiannoutsou, N. Avouris, (2014), Game Design as a context for learning in cultural institutions, in C. Caragiannidis, et al. (ed.), Research on e-Learning and ICT in Education, pp 165-177, Springer Science, New York, 2014.

 
Two make a network: Using graphs to assess the quality of collaboration of dyads

[c194] Chounta, I.-A., Hecking, T., Hoppe, H.U., Avouris, N. (2014), Two make a network: Using graphs to assess the quality of collaboration of dyads, Lecture Notes in Computer Science, 8658 LNCS, pp. 53-66. 

 
A game design workshop to support the elaboration of game ideas

[c193]  Sintoris C., Yiannoutsou N., Avouris N. (2014), A game design workshop to support the elaboration of game ideas, In Proceedings of the 16th International Conference on Human-Computer Interaction.(HCI International 2014), Streitz and P. Markopoulos (Eds.), DAPI 2014, LNCS 8530, pp. 66–75, 2014, Crete, Greece

 
It’s all about time: towards the real-time evaluation of collaborative activities

[c192] Chounta, I-A., Avouris, N. (2014). It’s all about time: towards the real-time evaluation of collaborative activities. In Proc. 14th IEEE International Conference on Advanced Learning Technologies (ICALT 2014), Athens, Greece.

 
SONETA: A social media trend geo-analysis tool

[c191] Ioannidis, I, Papachristos, E., Katsanos, C., Karousos, N., Fidas, C., Avouris. N. (2014). SONETA: A social media trend geo-analysis tool. In Proceedings of the 16th International Conference on Human-Computer Interaction.(HCI International 2014), LNCS 8531 (pp. 186-196), Crete, Greece: Springer Verlag, 22-27 June, 2014, doi: 10.1007/978-3-319-07632-4_18 (pdf of authors' version).

 
Deployment, usage and impact of social media tools in small and medium enterprises.

[c190] Papachristos, E., Katsanos, C., Karousos, N., Ioannidis, I, Fidas, C., Avouris. N. (2014). Deployment, usage and impact of social media tools in small and medium enterprises. In Proceedings of the 16th International Conference on Human-Computer Interaction.(HCI International 2014), LNCS 8531 (pp. 79-90), Crete, Greece: Springer Verlag, 22-27 June, 2014, doi: 10.1007/978-3-319-07632-4_8 (pdf of authors' version).

 
Support for the teacher in technology-enhanced collaborative classroom

[j59] Voyiatzaki E. & Avouris N., (2014), Support for the teacher in technology-enhanced collaborative classroom, Education and Information Technologies Journal, vol 19, pp. 129-154, DOI: 10.1007/s10639-012-9203-2  (authors copy)

 

 

 



Computer-supported collaborative learning has been an active area of research since the beginning for the HCI group more>>



Web usability team of the HCI Group has been active in studying human-web interaction and ways to support the design of accessible, findable, usable and aesthetically appealing web sites. more>>


Mobile Technology Unit of the HCI Group has been studying design and evaluation of mobile applicationss more>>

Hci Group | Electrical and Computer Engineering | University of Patras