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en:patterns:actions_influence_narrative [2015/12/17 15:55] chris |
en:patterns:actions_influence_narrative [2021/05/30 11:44] (current) |
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This can mean that players receive different information or are moving towards different endings [[en:patterns:ending_condition|endings]]. Also the [[en:patterns:non_playing_characters|NPCs]] might behave differently. | This can mean that players receive different information or are moving towards different endings [[en:patterns:ending_condition|endings]]. Also the [[en:patterns:non_playing_characters|NPCs]] might behave differently. | ||
- | --- | + | |
+ | ---- | ||
+ | === Related patterns === | ||
+ | [[en:patterns:narrative_flow|Narrative flow]] | ||
+ | |||
+ | ---- | ||
=== Related heuristics === | === Related heuristics === | ||
[[en:heuristics:heuristics#2.10]] | [[en:heuristics:heuristics#2.10]] | ||
[[en:heuristics:heuristics#3.8]] | [[en:heuristics:heuristics#3.8]] | ||
+ | |||
{{tag>narrative}} | {{tag>narrative}} | ||
+ | |||
+ | ---- | ||
+ | === Backlinks === | ||
+ | {{backlinks>.}} | ||
+ |