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en:patterns:bluff [2015/12/17 16:21] chris |
en:patterns:bluff [2021/05/30 11:44] (current) |
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A failed bluff can have implications in terms of [[en:patterns:reward|penalty]] or [[en:patterns:score|score]]. | A failed bluff can have implications in terms of [[en:patterns:reward|penalty]] or [[en:patterns:score|score]]. | ||
+ | |||
+ | ---- | ||
+ | ===Examples=== | ||
+ | The game play of the **location-based mobile game** [[en:games:rebels_vs._spies|Invisible city: Rebels vs. spies]] is designed around the **bluff** pattern. | ||
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{{tag>challenge}} | {{tag>challenge}} | ||
+ | {{tag>multiplayer}} | ||
+ | |||
+ | ---- | ||
+ | === Backlinks === | ||
+ | {{backlinks>.}} | ||
+ |