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en:patterns:co-locality [2015/12/17 19:30]
chris
en:patterns:co-locality [2021/05/30 11:44] (current)
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 ---- ----
 ===Example=== ===Example===
-**Co-locality** might involve the [[en:​patterns:​combination|combination]] of [[en:​patterns:​digital_object|digital object]] in the possession of different players. It could be about the creation of a map from distinct parts.+**Co-locality** might involve the [[en:​patterns:​combining|combination]] of [[en:​patterns:​digital_object|digital object]] in the possession of different players. It could be about the creation of a map from distinct parts.
  
 Another example is the combination of different abilities of players with different [[en:​patterns:​player_differentiation|roles]]. In the context of the **co-locality** pattern, they might need to be physically close in order to combine their abilities. Another example is the combination of different abilities of players with different [[en:​patterns:​player_differentiation|roles]]. In the context of the **co-locality** pattern, they might need to be physically close in order to combine their abilities.
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 [[en:​patterns:​balance_cooperation_and_competition|balance cooperation and competition]] [[en:​patterns:​balance_cooperation_and_competition|balance cooperation and competition]]
  
-[[en:​patterns:​player_differentiation|roles]]+[[en:​patterns:​player_differentiation|player differentiation]]
  
 [[en:​patterns:​proximity|proximity]] [[en:​patterns:​proximity|proximity]]
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 {{tag>​challenge}} {{tag>​challenge}}
 {{tag>​multiplayer}} {{tag>​multiplayer}}
 +{{tag>​physical_space}}
 +
 +
 +----
 +=== Backlinks ===
 +{{backlinks>​.}}
 +