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en:patterns:co-locality [2015/12/18 06:38] 127.0.0.1 external edit |
en:patterns:co-locality [2021/05/30 11:44] (current) |
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===Example=== | ===Example=== | ||
- | **Co-locality** might involve the [[en:patterns:combination|combination]] of [[en:patterns:digital_object|digital object]] in the possession of different players. It could be about the creation of a map from distinct parts. | + | **Co-locality** might involve the [[en:patterns:combining|combination]] of [[en:patterns:digital_object|digital object]] in the possession of different players. It could be about the creation of a map from distinct parts. |
Another example is the combination of different abilities of players with different [[en:patterns:player_differentiation|roles]]. In the context of the **co-locality** pattern, they might need to be physically close in order to combine their abilities. | Another example is the combination of different abilities of players with different [[en:patterns:player_differentiation|roles]]. In the context of the **co-locality** pattern, they might need to be physically close in order to combine their abilities. | ||
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{{tag>challenge}} | {{tag>challenge}} | ||
{{tag>multiplayer}} | {{tag>multiplayer}} | ||
+ | {{tag>physical_space}} | ||
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+ | ---- | ||
+ | === Backlinks === | ||
+ | {{backlinks>.}} | ||
+ |