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en:patterns:common_space [2015/12/18 06:47] chris |
en:patterns:common_space [2021/05/30 11:44] (current) |
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| This pattern puts players in the same physical space. By being physically close, players can talk and listen to conversations and they can observe each other. | This pattern puts players in the same physical space. By being physically close, players can talk and listen to conversations and they can observe each other. | ||
| - | The presence of players in the same physical space (e.g. a room in a museum) allows for patterns which rely on {{tagspace>interaction_between_players}} and [[en:patterns:proximity|proximity]] to work, for example [[en:patterns:bluff|bluffing]]. | + | The presence of players in the same physical space (e.g. a room in a museum) allows for patterns which rely on {{tagpage>interaction_between_players}} and [[en:patterns:proximity|proximity]] to work, for example [[en:patterns:bluff|bluffing]]. |
| - | In **common space** [[en:patterns:information_awareness|information_awareness]] is modulated through the ability to observe other players. Similarly, player who are aware they are observed, might adapt their behaviour in order to conceal information. | + | In **common space** [[en:patterns:information_awareness|information awareness]] is modulated through the ability to observe other players. Similarly, player who are aware they are observed, might adapt their behaviour in order to conceal information. |
| The ability of players to observe the game action in a **common space** allows for the use of the [[en:patterns:performance|performance]] pattern. | The ability of players to observe the game action in a **common space** allows for the use of the [[en:patterns:performance|performance]] pattern. | ||
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| [[en:patterns:proximity|proximity]] | [[en:patterns:proximity|proximity]] | ||
| - | [[en:patterns:information_awareness|information_awareness]] | + | [[en:patterns:information_awareness|information awareness]] |
| [[en:patterns:performance|performance]] | [[en:patterns:performance|performance]] | ||
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| {{tag>physical_space}} | {{tag>physical_space}} | ||
| {{tag>multiplayer}} | {{tag>multiplayer}} | ||
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| + | ---- | ||
| + | === Backlinks === | ||
| + | {{backlinks>.}} | ||
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