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en:patterns:competition [2015/12/17 11:49] chris |
en:patterns:competition [2021/05/30 11:44] (current) |
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====== Competition ====== | ====== Competition ====== | ||
- | This pattern is about competition between players or teams of players. Competition might be used as a {{tagpage>strong_pattern&dynamic}} or {{tagpage>weak_pattern&dynamic}}. | + | This pattern is about competition between players or teams of players. **Competition** might be used as a {{tagpage>strong_pattern&dynamic}} or {{tagpage>weak_pattern&dynamic}}. |
- | Competition might be implemented between single players, or between [[en:patterns:team_forming|teams of players]] or a mix of the two. | + | It might be implemented between single players, or between [[en:patterns:team_forming|teams of players]] or a mix of the two. |
- | Competition as a weak {{tagpage>weak_pattern&dynamic}} allows players to decide during the game on the basis of some [[en:patterns:strategy]] they have devised. The possibility of **cooperation** might also be just implied by the use of another pattern such as [[en:patterns:balance_cooperation_and_competition]]. | + | **Competition** as a {{tagpage>weak_pattern&dynamic}} allows players to decide whether and how to compete during the game on the basis of some [[en:patterns:strategy]] they have devised. The possibility of **competition** or [[en:patterns:cooperation]] might also be just implied by the use of another pattern such as the [[en:patterns:balance_cooperation_and_competition|balance cooperation and competition]] pattern or any of the {{tagpage>interaction_between_players&dynamic}} patterns. |
- | Ο competition μπορεί να έχει την αρχετυπική μορφή του αγώνα: Δύο ή περισσότεροι ανταγωνιστές, που μπορεί να είναι και [[en:patterns:team_forming|ομάδες]], προσπαθούν να φτάσουν πρώτοι στο ίδιο [[en:patterns:spatial_structure|σημείο]]. Είναι μοτίβο διαδεδομένο στα παραδοσιακά [[en:patterns:παιχνίδια δρόμου|παιχνίδια δρόμου]]. Ο αγώνας μπορεί να συνοδεύεται και από [[en:patterns:player_differentiation|ρόλους]] (π.χ. κλέφτες και αστυνόμοι). | + | ---- |
+ | ===Example=== | ||
+ | In a simple and effective form, **competition** could take the archetypical form of a race. Two or more competitors, who might be [[en:patterns:team_forming|teams]], try to reach the same [[en:patterns:spatial_structure|location]] (commonly used in [[en:patterns:street_games|street games]]). The race pattern could be accompanied by player [[en:patterns:player_differentiation|roles]] (e.g. cops and robbers). | ||
- | Ο competition συσχετίζεται με την επίτευξη κάποιου [[en:patterns:player_goals|στόχου]], τη [[en:patterns:ending_condition|νίκη]] ή το [[en:patterns:score|score]]. | + | Competition is related with the achievement of a specific [[en:patterns:player_goals|goal]], like meeting the [[en:patterns:ending_condition|ending condition]] first, or achieving highest [[en:patterns:score]] first. |
- | Σχετικά μοτίβα: | + | |
- | * [[en:patterns:cooperation|cooperation]] μεταξύ κάποιων παιχτών και [[en:patterns:team_forming|σχηματισμός ομάδων]] | + | |
- | * [[en:patterns:information_awareness|επίγνωση πληροφορίας]] σχετικά με τις δραστηριότητες των αντιπάλων | + | |
+ | ---- | ||
+ | ===Related patterns=== | ||
+ | [[en:patterns:cooperation|cooperation]] between players | ||
+ | |||
+ | [[en:patterns:information_awareness|information awareness]] regarding activities of other players | ||
+ | |||
+ | [[en:patterns:team_forming|team forming]] | ||
+ | |||
+ | ---- | ||
=== Related heuristics === | === Related heuristics === | ||
[[en:heuristics:heuristics#3.4]] | [[en:heuristics:heuristics#3.4]] | ||
+ | |||
[[en:heuristics:heuristics#3.7]] | [[en:heuristics:heuristics#3.7]] | ||
+ | |||
[[en:heuristics:heuristics#4.4]] | [[en:heuristics:heuristics#4.4]] | ||
+ | |||
[[en:heuristics:heuristics#5.1]] | [[en:heuristics:heuristics#5.1]] | ||
- | [[en:heuristics:heuristics#5.3]] | ||
+ | [[en:heuristics:heuristics#5.3]] | ||
+ | |||
{{tag>interaction_between_players}} | {{tag>interaction_between_players}} | ||
{{tag>strong_pattern}} | {{tag>strong_pattern}} | ||
{{tag>weak_pattern}} | {{tag>weak_pattern}} | ||
+ | {{tag>multiplayer}} | ||
+ | |||
+ | |||
+ | ---- | ||
+ | === Backlinks === | ||
+ | {{backlinks>.}} | ||
+ |