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en:patterns:cooperation [2015/12/18 12:35] 127.0.0.1 external edit |
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- | ====== Συνεργασία μεταξύ παιχτών ή ομάδων παιχτών ====== | + | ======Cooperation====== |
- | Οι παίχτες ή οι ομάδες πρέπει ή επιλέγουν να συνεργαστούν | + | This pattern is about **cooperation** between players or teams of players. **Cooperation** might be used as a {{tagpage>strong_pattern&dynamic}} or {{tagpage>weak_pattern&dynamic}}. |
- | Η cooperation μπορεί να προκύπτει από την ανάγκη παιχτών με [[en:patterns:player_differentiation|διαφορετικούς ρόλους και ικανότητες]] να πετύχουν έναν κοινό στόχο [[en:patterns:player_goals|στόχο]]. | + | It might be implemented between single players, or between [[en:patterns:team_forming|teams of players]] or a mix of the two. |
- | Οι διαφορετικοί ρόλοι μπορούν να είναι μέσα μια ομάδα, απαιτώντας cooperation μεταξύ των μελών της ομάδας. | + | **Cooperation** as a {{tagpage>weak_pattern&dynamic}} allows players to decide whether and how to cooperate during the game on the basis of some [[en:patterns:strategy]] they have devised. The possibility of **cooperation** or [[en:patterns:competition|competition]] might also be just implied by the use of another pattern such as the [[en:patterns:balance_cooperation_and_competition|balance cooperation and competition]] pattern or any of the {{tagpage>interaction_between_players&dynamic}} patterns. |
- | Μπορεί να έχει διάφορες μορφές | + | **Cooperation** might arise from the need of players with [[en:patterns:player_differentiation|different roles and abilities]] to achieve a common [[en:patterns:player_goals|goal]] even if the don't belong to a team. |
- | * τη διαμοίραση ή ανταλλαγή [[en:patterns:information_awareness|πληροφοριών]] και [[en:patterns:digital_object|αντικειμένων]] | + | |
- | * συναντήσεων και συζητήσεων για τη λήψη απόφασης | + | Cooperation can happen on many levels. |
+ | * Sharing or exchanging of [[en:patterns:information_awareness|information]] and [[en:patterns:digital_object|objects]] | ||
+ | * Meetings and discussions for shared decision making | ||
+ | * Awarding roles, e.g. who will hold a piece of [[en:patterns:equipment|equipment]] (e.g. a smartphone) or cover an area etc. | ||
+ | |||
+ | ---- | ||
+ | === Related patterns=== | ||
+ | [[en:patterns:balance_cooperation_and_competition|balance cooperation and competition]] | ||
+ | |||
+ | [[en:patterns:competition|competition]] between players | ||
+ | |||
+ | [[en:patterns:information_awareness|information awareness]] regarding activities of other players | ||
+ | |||
+ | [[en:patterns:team_forming|team forming]] | ||
+ | |||
+ | ---- | ||
=== Related heuristics === | === Related heuristics === | ||
[[en:heuristics:heuristics#4.4]] | [[en:heuristics:heuristics#4.4]] | ||
+ | |||
[[en:heuristics:heuristics#4.5]] | [[en:heuristics:heuristics#4.5]] | ||
+ | |||
[[en:heuristics:heuristics#5.2]] | [[en:heuristics:heuristics#5.2]] | ||
+ | |||
[[en:heuristics:heuristics#5.3]] | [[en:heuristics:heuristics#5.3]] | ||
+ | |||
{{tag>interaction_between_players}} | {{tag>interaction_between_players}} | ||
+ | {{tag>strong_pattern}} | ||
+ | {{tag>weak_pattern}} | ||
+ | {{tag>multiplayer}} | ||
+ | |||
+ | ---- | ||
+ | === Backlinks === | ||
+ | {{backlinks>.}} |