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en:patterns:equipment [2015/12/18 17:32]
chris
en:patterns:equipment [2021/05/30 11:44] (current)
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     * Tactile feedback     * Tactile feedback
  
-The inclusion of this {{tag>​non-pattern}} is due to the different capabilities of the **equipment**. It has consequences in the design of a game and so it is an important factor to take into account. ​+The inclusion of this {{tagpage>​non-pattern}} is due to the different capabilities of the **equipment**. It has consequences in the design of a game and so it is an important factor to take into account. ​
  
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