Show page Old revisions Backlinks Rename Page You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files ====== Exploring ====== The **exploring** pattern requires the player to traverse physical space, often [[en:patterns:interaction_with_the_physical_world|interacting with it]]. **Exploration** of a physical space is a simple and powerful pattern. It offers possibilities for combination with other patterns. For example, revealing parts of a map-[[en:patterns:tool|tool]], or finding and [[en:patterns:collection|collecting]] a [[en:patterns:digital_object|digital object]]. Being an activity that is performed in [[en:patterns:interacting_with_the_physical_world|physical space]] it is a good pattern on which to focus [[en:patterns:learning|learning]]. In **location-based mobile games** this pattern occurs in any case, even implicitly. For a better [[en:patterns:learning|learning]] effect it should be incorporated in the game more organically. **Exploration** might be conducted [[en:pattern:cooperation|cooperatively]], or with a [[en:patterns:against_time|time limit]]. It is a common pattern for games that are adapted from [[en:patterns:board_game|board games]]. Successful exploration might {{tagpage>trigger}} an [[en:patterns:ending_condition|ending condition]]. ---- ===Example=== ---- ===Related patterns=== [[en:patterns:collecting|collecting]] [[en:patterns:interaction_with_the_physical_world|interaction with the physical world]] === Related heuristics === [[en:heuristics:heuristics#3.5]] {{tag>challenge}} {{tag>trigger}} {{tag>physical_space}} ---- === Backlinks === {{backlinks>.}} Please fill all the letters into the box to prove you're human. N V U V L Please keep this field empty: Save Preview Cancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Noncommercial 4.0 International