======Cooperation====== This pattern is about **cooperation** between players or teams of players. **Cooperation** might be used as a {{tagpage>strong_pattern&dynamic}} or {{tagpage>weak_pattern&dynamic}}. It might be implemented between single players, or between [[en:patterns:team_forming|teams of players]] or a mix of the two. **Cooperation** as a {{tagpage>weak_pattern&dynamic}} allows players to decide whether and how to cooperate during the game on the basis of some [[en:patterns:strategy]] they have devised. The possibility of **cooperation** or [[en:patterns:competition|competition]] might also be just implied by the use of another pattern such as the [[en:patterns:balance_cooperation_and_competition|balance cooperation and competition]] pattern or any of the {{tagpage>interaction_between_players&dynamic}} patterns. **Cooperation** might arise from the need of players with [[en:patterns:player_differentiation|different roles and abilities]] to achieve a common [[en:patterns:player_goals|goal]] even if the don't belong to a team. Cooperation can happen on many levels. * Sharing or exchanging of [[en:patterns:information_awareness|information]] and [[en:patterns:digital_object|objects]] * Meetings and discussions for shared decision making * Awarding roles, e.g. who will hold a piece of [[en:patterns:equipment|equipment]] (e.g. a smartphone) or cover an area etc. ---- === Related patterns=== [[en:patterns:balance_cooperation_and_competition|balance cooperation and competition]] [[en:patterns:competition|competition]] between players [[en:patterns:information_awareness|information awareness]] regarding activities of other players [[en:patterns:team_forming|team forming]] ---- === Related heuristics === [[en:heuristics:heuristics#4.4]] [[en:heuristics:heuristics#4.5]] [[en:heuristics:heuristics#5.2]] [[en:heuristics:heuristics#5.3]] {{tag>interaction_between_players}} {{tag>strong_pattern}} {{tag>weak_pattern}} {{tag>multiplayer}} ---- === Backlinks === {{backlinks>.}}