~~NOTOC~~ This wiki contains tools to support the **design of location-based mobile games**. The tools are the result of research that was conducted by the [[http://hci.ece.upatras.gr|Human-Computer Interaction Group]] (HCI Group) at the [[http://www.upatras.gr|University of Patras]], Greece, by [[http://hci.ece.upatras.gr/sintoris|Christos Sintoris]], [[http://hci.ece.upatras.gr/yiannoutsou|Nikoleta Yiannoutsou]], [[http://hci.ece.upatras.gr/avouris|Prof. Nikolaos Avouris]] and a number of undergraduate students as well as other graduate students. The content of this wiki encompases following parts: ====Framework==== The [[en:framework:start|design framework]] lays out main axes along which a location-based mobile game can be designed and analyzed. It was initially conceived for the design and later for the evaluation of [[en:games:museumscrabble|MuseumScrabble]], a game for a local history museum that used RFID tags and PocketPCs. ====Heuristics==== The [[en:heuristics:start|design heuristics]] are designed in order to support a rapid conceptualization of game ideas for location-based mobile games. They were derived through the analysis of existing **location-based mobile games** in collaboration with Carmelo Ardito from the University of Bari. ====Patterns==== The [[en:patterns:start|design patterns]] are an open collection of **game design patterns** that can be used for designing location-based mobile games. The game design patterns were derived through the analysis of game designs that were produced in ====Game design workshops==== The [[en:designs:start|game design workshops]] contain both * the [[http://hci.ece.upatras.gr/pompeiigame|material and the instructions that are necessary]] (worksheets, cards etc.), * the [[en:designs:designs|game designs]] that were produced during past sessions sofar. ====Games and prototypes==== Finally, a number of [[en:games:start|games]] that have been developed by members of the HCI Group.