The design heuristics are designed in order to support a rapid conceptualization of game ideas for location-based mobile games. They were derived through the analysis of existing location-based mobile games in collaboration with Carmelo Ardito from the University of Bari.
The heuristics were derived through the analysis of three location-based mobile games for informal learning in places of cultural value. The games are:
The method that was followed for acquiring the heuristics is documented in the following publications: