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en:patterns:start [2015/12/17 07:11]
chris [Οργανωμένοι ανά ετικέτα]
en:patterns:start [2021/05/30 11:44] (current)
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-~~NOTOC~~+ ~~NOTOC~~
 ====== Design patterns ====== ====== Design patterns ======
 The design patterns are an open collection that can be applied in the design of **location-based mobile games**. The design patterns are design elements that can support ideation and concept generation. ​ The design patterns are an open collection that can be applied in the design of **location-based mobile games**. The design patterns are design elements that can support ideation and concept generation. ​
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 They can be used alongside the [[en:​heuristics:​heuristics|heuristics]] or the [[en:​framework:​start|design framework]] or alone. They can be used alongside the [[en:​heuristics:​heuristics|heuristics]] or the [[en:​framework:​start|design framework]] or alone.
  
-Each **design pattern** contains a description and links to other patterns or [[en:​heuristics:​heuristics|design heuristics]]+Each **design pattern** contains a description and links to other patterns or [[en:​heuristics:​heuristics|design heuristics]].
  
-=====Background===== +<WRAP center round important 60%> 
-The design patterns emerged from the content-analysis of the [[en:​designs:​designs|game design]] documentsThe game design documents are the product of [[en:​designs:​designs|game design workshops]]. The workshops took place on a number of occasions with participants with varying backgrounds (game designers, interaction designer, experts ​in game based learning, engineers, education experts, cultural heritage experts).  +This is still work in progresssContent may be still **draft** or in greek
-===== The patterns ​=====+</​WRAP>​ 
 + 
 + 
 +<WRAP center round todo 60%> 
 +List of patterns that require {{tagpage>​review}} 
 +</​WRAP>​ 
 + 
 + 
 +==== The patterns ====
 {{tagpage>​interaction_between_players&​dynamic|Interaction between players}} {{tagpage>​interaction_between_players&​dynamic|Interaction between players}}
 {{topic>​interaction_between_players&​nodate&​desc&​sort&​simplelist}} {{topic>​interaction_between_players&​nodate&​desc&​sort&​simplelist}}
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 {{tagpage>​Learning&​dynamic|Learning}} {{tagpage>​Learning&​dynamic|Learning}}
 {{topic>​Learning&​nouser&​nodate&​desc&​sort&​simplelist}} {{topic>​Learning&​nouser&​nodate&​desc&​sort&​simplelist}}
 +
 +====Background====
 +The design patterns emerged from the content-analysis of the [[en:​designs:​designs|game design]] documents. The game design documents are the product of [[en:​designs:​designs|game design workshops]]. The workshops took place on a number of occasions with participants with varying backgrounds (game designers, interaction designer, experts in game based learning, engineers, education experts, cultural heritage experts). ​
 +