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- | ~~NOTOC~~ | ||
- | This wiki contains tools to support the **design of location-based mobile games**. The tools are the result of research that was conducted by the [[http://hci.ece.upatras.gr|Human-Computer Interaction Group]] (HCI Group) at the [[http://www.upatras.gr|University of Patras]], Greece, by Christos Sintoris, Nikoleta Yiannoutsou, Prof. Nikolaos Avouris and a number of undergraduate students as well as other graduate students. | ||
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- | The content of this wiki encompases following parts: | ||
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- | ====Framework==== | ||
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- | The [[en:framework:start|design framework]] lays out main axes along which a location-based mobile game can be designed and analyzed. It was initially conceived for the design and later for the evaluation of [[en:museumscrabble|MuseumScrabble]], a game for a local history museum that used RFID tags and PocketPCs. | ||
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- | ====Heuristics==== | ||
- | The [[en:heuristics:start|design heuristics]] are designed in order to support a rapid conceptualization of game ideas for location-based mobile games. They were derived through the analysis of existing **location-based mobile games** in collaboration with Carmelo Ardito from the University of Bari. | ||
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- | ====Patterns==== | ||
- | The [[en:patterns:start|design patterns]] are an open collection of **game design patterns** that can be used for designing location-based mobile games. The game design patterns were derived through the analysis of game designs that were produced in | ||
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- | ====Game design workshops==== | ||
- | The [[en:designs:start|game design workshops]] contain both | ||
- | * the [[http://hci.ece.upatras.gr/pompeiigame|material and the instructions that are necessary]] (worksheets, cards etc.), | ||
- | * the [[en:designs:designs|game designs]] that were produced during past sessions sofar. | ||
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- | ====Games and prototypes==== | ||
- | Finally, a number of [[en:παιχνίδια:start|games]] that have been developed by members of the HCI Group. | ||