In this simple pattern the player combines digital objects. The combination of objects suggests some form of narrative. In order to combine objects, the player needs to have a conception about their role and affordances in the context of the game.
Object combination might presuppose the collection of objects. Combining objects is a form of puzzle and as such might be a challenge and , or lead to a climax.
Combining might also lead to the creation of a new digital object or a new tool. This new object or tool could be used to move the game forward or disclose a piece of information.
As with the other puzzles, combination of objects it can be employed as a pattern for learning.