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Best Paper at EC-TEL 2019 – Nominations Announced

One of the 5 papers that have been short-listed for the Best Paper Award at the 14th European Conference on Technology Enhanced Learning that was held in Delft, the Netherlands, has been the paper of Anastasios Ntourmas, Nikolaos Avouris, Sophia Daskalaki and Yannis Dimitriadis with the title: Teaching Assistants in MOOCs forums: Omnipresent Interlocutors or Knowledge

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HCI Master Orientation event

On October 3rd the Introductory and Orientation event of the HCI Master for academic year 2019-2020 took place. The event was opened by a welcome message of Prof. Stavros Koubias, Head of the Electrical and Computer Engineering Department and a welcome address by Prof. Stratis Gallopoulos, Head of the Computer Engineering and Informatics Department. They

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Taggling: Greco’s Echoes

The Interactive Technologies Lab developed and released the location-based mobile game “Taggling: Greco’s Echoes” for the an exhibition of works of Dominikos Theotokopoulos. The official opening of the exhibition “Echoes of antiquity in the oeuvre of Dominikos Theotokopoulos” (link in greek) took place at St. Mark’s Basilica, in Heraklion, Crete on 9 September 2019. The

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IFIP TC13 Conference INTERACT 2019 in Cyprus

The conference INTERACT 2019 was organized in Cyprus this year. This has been an opportunity for the Cyprus and Greek human-computer interaction communities to present their recent research work and meet with research and practitioners of around the world. INTERACT the major conference in Human-Computer Interaction of IFIP/Unesco is characterized for its diversity and special

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Power Python Summer Schools

Power Python Summer Schools are summer schools, each two week-long, in the form of laboratory programming lessons. The first is an introductory course to the Python programming language. The second is on advanced topics and powerful language libraries, with emphasis on data analysis and processing.     Visit the  site of summer school.  

Course: Design of Location-based Mobile Games – Introduction

A 3-hour course on designing location-based games was delivered in the context of the Interact 2017 conference in Mumbai, India. The course handouts are available online.  The objective is to introduce the participants to location-based games and to the challenges relating to designing them. Key characteristics of this new genre are introduced first, followed by a design framework and a set of design guidelines.

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CR-PLAY Game Design Workshop

On September 29th and 30th, in the HCI Group Lab, Univesity of Patras a game design event was organized. The event was attended by 30 game developers from different studios accross Europe. The game designers during the first day of the workshop visited the Rio Fortress and the abandned Sport Center in Agia, Patras, there

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The HCI Group at CHI 2016

Christos Sintoris and Nikos Avouris of the HCI Group attended CHI 2016 the major scientific conference of the Human-computer interaction field. This year CHI was organized in San Jose in California, in the heart of Silcon Valley. The HCI Group researchers contributed in two workshops related to games. The workshop on Pervesive play in which they presented a

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The HCI group in the Patras IQ 2016

The Human-Computer Interaction Group participated in the Patras Innovation Quest (Patras IQ 2016) a major technology transfer conference that took place on April 15-17th in Patras Greece. Many visitors to the conference and the exhibition were informed about the activities of our group and our research results. Among the guests, the deputy minister of education

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