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George E. Raptis

Ph.D. candidate, 

Human-Computer Interaction, Individual Cognitive Differences, Cultural Heritage

raptisg [at] upnet.gr

Information

Email address: raptisg [at] upnet.gr
Personal website: raptisg.com
Google Scholar Profile: scholar.google.com/citations?user=8tHmS1YAAAAJ
Researchgate Profile: researchgate.net/profile/George_Raptis3

 

List of publications

Journals

Raptis, G. E., Sintoris, C., & Avouris, N. (2019). DeCACHe: Supporting Designers in Creating Cognition-Centered Adaptive Cultural Heritage Activities. Heritage, 2(3), 2573–2596. https://doi.org/10/gf9vxz Cite
Raptis, G. E., Fidas, C., Katsini, C., & Avouris, N. (2019). A cognition-centered personalization framework for cultural-heritage content. User Modeling and User-Adapted Interaction, 29(1), 9–65. https://doi.org/10.1007/s11257-019-09226-7 Cite
Raptis, G. E., Fidas, C., & Avouris, N. (2019). Do Game Designers' Decisions Related to Visual Activities Affect Knowledge Acquisition in Cultural Heritage Games? An Evaluation From a Human Cognitive Processing Perspective. Journal on Computing and Cultural Heritage, 12(1), 1–25. https://doi.org/10.1145/3292057 Cite
Raptis, G. E., Fidas, C., & Avouris, N. (2018). Effects of mixed-reality on players' behaviour and immersion in a cultural tourism game: A cognitive processing perspective. International Journal of Human-Computer Studies, 114, 69–79. https://doi.org/10.1016/j.ijhcs.2018.02.003 Cite

Conference papers

Bachras, V., Raptis, G. E., & Avouris, N. (2019). On the Use of Persistent Spatial Points for Deploying Path Navigation in Augmented Reality: An Evaluation Study. In INTERACT 2019. Paphos, Cyprus. Cite
Raptis, G. E., & Avouris, N. M. (2019). Supporting Designers in Creating Cognition-centered Personalized Cultural Heritage Activities. In Adjunct Publication of the 27th Conference on User Modeling, Adaptation and Personalization - UMAP'19 Adjunct (pp. 407–411). New York, NY, USA: ACM Press. https://doi.org/10/gf4gf3 Cite
Zarafeta, D., Katsini, C., Raptis, G. E., & Avouris, N. M. (2019). UltraSonic Watch: Seamless Two-Factor Authentication Through Ultrasound. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems (p. LBW2614:1–LBW2614:6). New York, NY, USA: ACM. https://doi.org/10.1145/3290607.3313093 Cite
Katsini, C., Raptis, G. E., Fidas, C., & Avouris, N. (2018). Does Image Grid Visualization Affect Password Strength and Creation Time in Graphical Authentication? In Proceedings of the 2018 International Conference on Advanced Visual Interfaces (pp. 33:1–33:5). New York, NY, USA: ACM. https://doi.org/10/gf4gf9 Cite
Katsini, C., Raptis, G. E., Fidas, C., & Avouris, N. (2018). Towards Gaze-based Quantification of the Security of Graphical Authentication Schemes. In Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications (pp. 17:1–17:5). New York, NY, USA: ACM. https://doi.org/10.1145/3204493.3204589 Cite
Katsini, C., Fidas, C., Raptis, G. E., Belk, M., Samaras, G., & Avouris, N. (2018). Influences of Human Cognition and Visual Behavior on Password Strength During Picture Password Composition. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (pp. 87:1–87:14). New York, NY, USA: ACM. https://doi.org/10/gf4r72 Cite
Katsini, C., Fidas, C., Raptis, G. E., Belk, M., Samaras, G., & Avouris, N. (2018). Eye Gaze-driven Prediction of Cognitive Differences During Graphical Password Composition. In 23rd International Conference on Intelligent User Interfaces (pp. 147–152). New York, NY, USA: ACM. https://doi.org/10/gf4ggc Cite
Raptis, G. E., Fidas, C. A., Katsini, C., & Avouris, N. M. (2018). Towards a Cognition-Centered Personalization Framework for Cultural-Heritage Content. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems (p. LBW011:1–LBW011:6). New York, NY, USA: ACM. https://doi.org/10/gf4ggb Cite
Raptis, G. E., Katsini, C., Fidas, C., & Avouris, N. (2017). Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience. In R. Bernhaupt, G. Dalvi, A. Joshi, D. K. Balkrishan, J. O'Neill, & M. Winckler (Eds.), Human-Computer Interaction - INTERACT 2017 (pp. 87–96). Cham, Switzerland: Springer International Publishing. Cite
Raptis, G. E., Katsini, C., Belk, M., Fidas, C., Samaras, G., & Avouris, N. (2017). Using Eye Gaze Data and Visual Activities to Infer Human Cognitive Styles: Method and Feasibility Studies. In Proceedings of the 25th Conference on User Modeling, Adaptation and Personalization (pp. 164–173). New York, NY, USA: ACM. https://doi.org/10/gf4r76 Cite
Raptis, G. E., Fidas, C., & Avouris, N. (2017). Cultural Heritage Gaming: Effects of Human Cognitive Styles on Players' Performance and Visual Behavior. In Adjunct Publication of the 25th Conference on User Modeling, Adaptation and Personalization - UMAP '17 (pp. 343–346). Bratislava, Slovakia: ACM Press. https://doi.org/10/gf4gf8 Cite
Raptis, G. E., Fidas, C. A., & Avouris, N. M. (2017). On Implicit Elicitation of Cognitive Strategies using Gaze Transition Entropies in Pattern Recognition Tasks. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17 (pp. 1993–2000). Denver, Colorado, USA: ACM Press. https://doi.org/10.1145/3027063.3053106 Cite
Raptis, G. E., Fidas, C. A., & Avouris, N. M. (2016). Using Eye Tracking to Identify Cognitive Differences: A Brief Literature Review. In Proceedings of the 20th Pan-Hellenic Conference on Informatics - PCI '16 (pp. 1–6). Patras, Greece: ACM Press. https://doi.org/10.1145/3003733.3003762 Cite
Raptis, G. E., Fidas, C. A., & Avouris, N. M. (2016). Do Field Dependence-Independence Differences of Game Players Affect Performance and Behaviour in Cultural Heritage Games? In Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play - CHI PLAY '16 (pp. 38–43). Austin, Texas, USA: ACM Press. https://doi.org/10.1145/2967934.2968107 Cite
Raptis, G. E., Fidas, C., & Avouris, N. (2016). A qualitative analysis of the effect of wholistic-analytic cognitive style dimension on the cultural heritage game playing. In 2016 7th International Conference on Information, Intelligence, Systems & Applications (IISA) (pp. 1–6). Chalkidiki, Greece: IEEE. https://doi.org/10.1109/IISA.2016.7785364 Cite