Side Navigation

2011

Chounta, I., & Avouris, N. (2011). Groupware Evaluation: An Overview. In "Groupware Evaluation: An Overview". In 1st European Workshop on HCI Design and Evaluation: The influence of domains. Limassol, Cyprus.
Yiannoutsou, N., Sintoris, C., & Avouris, N. (2011). End User configuration of game elements: Game construction as learning activity. In DEG Involving End Users and Domain Experts in the Design of Educational Games, International workshop at IS-EUD 2011. Torre Canne, Italy.
Sintoris, C., Raptis, G. E., Yiannoutsou, N., Dimitriou, S., & Avouris, N. (2011). Content creation by end users for location-sensitive mobile educational games. In Proceedings, IS-EUD 2011 Workshop Involving End Users and Domain Experts in Design of Educational Games. Torre Canne, Italy.
Kahrimanis, G., Chounta, I., & Avouris, N. (2011). Rating dimensions of collaboration quality in synchronous collaborating dyads: findings and interpre. In "Rating dimensions of collaboration quality in synchronous collaborating dyads: findings and interpretations", in Connecting Computer-Supported Collaborative Learning to Policy and Practice: CSCL2011 Conference Proceedings (Vol. I, pp. 446–453). Hong Kong, China.
Σιώζος, Κ. (2011). Ανάπτυξη μεθόδων και εργαλείων μέτρησης ευχρηστίας : υλοποίηση εργαλείου ταξινόμησης καρτών (Thesis). Download
Δημητράκης, Ι. (2011). Ανάπτυξη μεθόδων και εργαλείων μέτρησης ευχρηστίας συστημάτων που στηρίζονται σε φορητές συσκευές : η περίπτωση της ψηφιακής αντιστοίχισης (Thesis). Download
Kahrimanis, G., Avouris, N., & Komis, V. (2011). Interaction Analysis as a Tool for Supporting Collaboration: An Overview. In T. Daradoumis, S. Caballé, A. A. Juan, & F. Xhafa (Eds.), Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding (pp. 93–114). Berlin, Heidelberg: Springer Berlin Heidelberg. Download
Koutri, M., & Daskalaki, S. (2011). Improving web site usability through a clustering approach. In Human-Computer Interaction, Proc. HCII 2003 (Vol. 1, pp. 788–792). Lawrence Erlbaum Assoc. Download
Fidas, C. A., Voyiatzis, A. G., & Avouris, N. M. (2011). On the Necessity of User-friendly CAPTCHA. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 2623–2626). Vancouver, BC, Canada: ACM. https://doi.org/10/c4bckn Download
Chounta, I.-A. (2011). A case study: tablets in orchestrated, collaborative activities. In 2nd STELLARnet Alpine Rendez-Vous, Workshop 4: Structuring online collaboration through 3 Ts: task time & teams., At France. France. Download
Ardito, C., Lanzilotti, R., Raptis, D., Sintoris, C., Yiannoutsou, N., Avouris, N., & Costabile, M. F. (2011). Designing Pervasive Games for Learning. In A. Marcus (Ed.), Design, User Experience, and Usability. Theory, Methods, Tools and Practice (Vol. 6770, pp. 99–108). Orlando, Florida, USA: Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-21708-1_12 Download
Tselios, N., Altanopoulou, P., & Katsanos, C. (2011). Effectiveness of a Framed Wiki-Based Learning Activity in the Context of HCI Education. In 2011 15th Panhellenic Conference on Informatics (pp. 368–372). Kastoria, Greece. https://doi.org/10/b6dj6s Download
Voyiatzis, A. G., Fidas, C. A., Serpanos, D. N., & Avouris, N. M. (2011). An Empirical Study on the Web Password Strength in Greece. In 2011 15th Panhellenic Conference on Informatics (pp. 212–216). Kastoria, Greece. https://doi.org/10/cgt2sp Download
Yiannoutsou, N., Bounia, M., Roussou, M., & Avouris, N. (2011). Technology enhanced learning in sites of cultural heritage: a critical review of selected cases. Themes in Science and Technology Education, 4(1-3), 37–51.
Ardito, C., & Avouris, N. (2011). Involving end users and domain experts in design of educational games. LNCS 6654, Springer, 419–424.
Fidas, C. (2011). Towards a Context Aware Service for Performing Semi-Moderated Remote Usability Studies of Web Sites. E-Minds, 2.
Papachristos, E., & Avouris, N. (2011). The Application of Preference Mapping in Aesthetic Website Evaluation. In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2011 (pp. 616–619). Springer Berlin Heidelberg. Download
Ardito, C., & Avouris, N. (2011). DEG: Involving End Users and Domain Experts in Design of Educational Games. In M. F. Costabile, Y. Dittrich, G. Fischer, & A. Piccinno (Eds.), End-User Development (pp. 419–424). Springer Berlin Heidelberg. Download
Papachristos, E., & Avouris, N. (2011). Are First Impressions about Websites Only Related to Visual Appeal? In P. Campos, N. Graham, J. Jorge, N. Nunes, P. Palanque, & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2011 (pp. 489–496). Springer Berlin Heidelberg. Download
Costabile, M. F., Dittrich, Y., Fischer, G., & Piccinno, A. (2011). End-User Development: Third International Symposium, IS-EUD 2011, Torre Canne, Italy, June 7-10, 2011, Proceedings. Springer Science & Business Media.
Ardito, C., Lanzilotti, R., Raptis, D., Sintoris, C., Yiannoutsou, N., Avouris, N., & Costabile, M. F. (2011). Designing Pervasive Games for Learning. In A. Marcus (Ed.), Design, User Experience, and Usability. Theory, Methods, Tools and Practice (Vol. 6770, pp. 99–108). Berlin, Heidelberg: Springer Berlin Heidelberg. Download
Sintoris, C., Raptis, D., Yiannoutsou, N., Demetriou, S., & Avouris, N. (2011). Content creation by end users for location-sensitive mobile educational games. In DEG: Involving End Users and Domain Experts in Design of Educational Games (Vol. 6654, pp. 419–424). Springer Berlin / Heidelberg.